Repair shops are live in the current code
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Can you explain what the numbers in red mean for these returned grants? and will there be some kind of alert for the Finance Minister when a grant is nearing its expiration date or does that just go to the grant holder? https://i.postimg.cc/K8cwvMyz/Odd-Grant-Messages.png The red numbers will typic...
- Wed Mar 13, 2019 12:02 am
- Forum: Announcements
- Topic: Infraction Points Status [Updated 01 Jan 2019]
- Replies: 41
- Views: 18489
Balerion 16C: +1 Point
Our Terms of Service does include a clause about entering one's age information correctly irregardless of being a minor or an adult. We strongly urge that players do so. The age of all of our players is a compliance issue that we hold true to ensure not only for the protection of our players, but al...
- Fri Mar 08, 2019 9:06 pm
- Forum: Viceregal Inn of Kiene
- Topic: Official Laws of the Viceroyalty of Kiene
- Replies: 7
- Views: 3319
From March 18, 1655 to March 8, 1659 I. Treason Treason against the Viceroyalty of Kiene is illegal. Treason is a serious crime that is defined as any offense against the security of the Viceroyalty. Examples of treasonous actions include (but are not limited to): a. Levying or partaking in a war wi...
This might be a bug. As a mentor, when I click to view the citizens I no longer see anyone in the list. Just a blank page. I have tried this both in Edge and Chrome. The url is https://www.secfenia.org/mentor_all.php. None of the buttons on that page display anything. http://padencov.net/secfenia/m...
What about those of us that purchased a grant bag ages ago for personal use that isn't required to be returned. Now I will lose what I purchased? Yes, the grant bag you have will have the grandfathered clause for 90 days to expiration once 3.1.005 is released. I believe it would be hard to argue th...
- Sat Feb 16, 2019 10:14 pm
- Forum: Announcements
- Topic: Release 3.1.004 Preview
- Replies: 52
- Views: 1515
Aren't NPC's doing attack-y things already a thing? Sort of? Short answer is yes. Long answer is that the code is being expanded over time to include more options of NPC's doing more attacks. I'll see if I can find them, but the general idea of having NPCs that do attacky things has been thrown aro...