Do you have a link to the rules, I will look them over. I know family forums need a certain number of people (4 or 5?) but I'm uncertain as to other kinds.
Looking through the guilds we currently have... most have gone very long periods with little to no activity.
-nods. Some have their mods leave the game and no one replace them. The Dueling Club for example kind of just stopped when Aida left.
What would be the remedy for that?
Hopefully, recruiting more players / with a wider selection of interests would rekindle the memerships of these other guilds too.
I do not wish to create/open another forum just to essentially take up space, but I am open to requests.
I mean as a means of player retention and increased activity; in reply to Alder's comment on folks often being asked for goods as the needed help.Gretub wrote: ↑Wed Dec 12, 2018 9:22 pmBut that is getting off topic. The topic at hand is activity and player retention, please do not indulge in IC veins here. This is an OOC discussion that Players are discussing. If you wish to start another discussion about another topic please address it in the correct area (s).
I play in another game where the population is 836 just now over 21 towns (average population 40 persons each)
There is far less RP than in Secfenia (that I've encountered anyway); the bulk of the game is simply shipping goods between towns for a profit and reinvesting in more ships.
For some reason it is doing 6 times better than us at retention. I play in another game similar to that but I can't find the playerbase numbers for it.
Anyway I think that 'trader' might actually be a bit popular of a niche of playertype.
It might be something to look into as means of capturing someones attention who's not been captured by the local politics or other activities.
You've already got legendary ways built around traveling the roads, but for some reason except for the ones we can name who themselves might not be especially forum active, there isn't a lot currently happening in the RP areas relative to trade; official VR or Temple trades notwithstanding.
I've been looking at the rest of my games folder to see what I can mine up for Secfenia.
There is one with a population of 306 that I think has actually been abandoned by it's Dev but left up and the players still play it.
It starts all new players in the same town, then lets you move to the next town once you reach certain stat thresholds. It's one of those where you have X tics/turns determined by energy score that slowly refills after use and you are meant to fight each other in the arena all the time. Not sure what holds people interests there, but perhaps it represents arena combat events as something which holds a players interest?
One thing I've noticed a lot of these games have is an automatic "Would you like to share this achievment with Facebook?" popup button everytime you do something like level up, etc.
Perhaps Secfenia can work an autoshare link into some of it's events like quest completions etc.?