[RP] Fenia City's Mentor Office

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Reterik

[RP] Fenia City's Mentor Office

Post by Reterik »

As requested by the mayor I'm opening this thread for reports made by the Mentor of the City.
Fields, Workshops, and Way Resident Report

Fields:
Corn: 25 (21 Active 4 Retreat 0 Dead) [ View ]
Wheat: 13 (11 Active 2 Retreat 0 Dead) [ View ]
Veggie: 21 (14 Active 4 Retreat 3 Dead) [ View ]
Chicken: 6 (3 Active 2 Retreat 1 Dead) [ View ]
Cow: 1 (1 Active 0 Retreat 0 Dead) [ View ]
Sheep: 3 (2 Active 1 Retreat 0 Dead) [ View ]

Workshops:
Miller: 6 (5 Active 1 Retreat 0 Dead) [ View ]
Baker: 3 (3 Active 0 Retreat 0 Dead) [ View ]
Blacksmith: 4 (3 Active 1 Retreat 0 Dead) [ View ]
Carpenter: 4 (4 Active 0 Retreat 0 Dead) [ View ]
Butcher: 9 (7 Active 2 Retreat 0 Dead) [ View ]
Weaver: 5 (3 Active 1 Retreat 1 Dead) [ View ]
Mason: 2 (2 Active 0 Retreat 0 Dead) [ View ]

Ways:
State: 4 (3 Active 1 Retreat 0 Dead) [ View ]
Army: 4 (4 Active 0 Retreat 0 Dead) [ View ]
Priest: 3 (3 Active 0 Retreat 0 Dead) [ View ]
Sorcerer: 1 (0 Active 1 Retreat 0 Dead) [ View ]
Reterik

Re: [RP] Fenia City's Mentor Office

Post by Reterik »

Fields, Workshops, and Way Resident Report

Fields:
Corn: 25 (21 Active 4 Retreat 0 Dead) [ View ]
Wheat: 13 (10 Active 2 Retreat 1 Dead) [ View ]
Veggie: 21 (14 Active 4 Retreat 3 Dead) [ View ]
Chicken: 6 (3 Active 2 Retreat 1 Dead) [ View ]
Cow: 1 (1 Active 0 Retreat 0 Dead) [ View ]
Sheep: 3 (2 Active 1 Retreat 0 Dead) [ View ]

Workshops:
Miller: 6 (5 Active 1 Retreat 0 Dead) [ View ]
Baker: 3 (3 Active 0 Retreat 0 Dead) [ View ]
Blacksmith: 4 (3 Active 1 Retreat 0 Dead) [ View ]
Carpenter: 4 (4 Active 0 Retreat 0 Dead) [ View ]
Butcher: 9 (7 Active 2 Retreat 0 Dead) [ View ]
Weaver: 5 (3 Active 1 Retreat 1 Dead) [ View ]
Mason: 2 (2 Active 0 Retreat 0 Dead) [ View ]

Ways:
State: 4 (3 Active 1 Retreat 0 Dead) [ View ]
Army: 4 (4 Active 0 Retreat 0 Dead) [ View ]
Priest: 3 (3 Active 0 Retreat 0 Dead) [ View ]
Sorcerer: 1 (0 Active 1 Retreat 0 Dead) [ View ]
TheGardener

Re: [RP] Fenia City's Mentor Office

Post by TheGardener »

amanda walks into the office.

"hi, my name is amanda and i will be moving to your town within the next week or so. i am weaver by trade, but am open to getting a field or two that would best serve the town's needs. what would you recommend?"
Reterik

Re: [RP] Fenia City's Mentor Office

Post by Reterik »

Hello Amanda, nice to see you. For a field choice, I've currently been asked if we could increase our fields in cows. This being due to the low amount of meat on market as well as the low supply of milk. Milk can be replaced by fish of course since we have a lake, but not everyone fishes so we'd need milk to supply that need. He then smiled, and please feel free to contact the mayor about a contract for weaving. He has told me he's looking into adding onto the weaving stock so the Town Hall can directly assist the citizens and they won't need to wait for the goods for the days it would take a weaver to create the item personally.

Have a good day!

Note to all who do not know:

Cow fields produce three items from cows: Cow Carcasses, Hides, and Milk

Cow Carcasses are bought by butchers to create steaks.

Hides are used mainly by weavers to create clothing and components.

Milk must be caught in a bucket to be filled into containers so it can be sold on the market.

Steaks = 2 HP and 2 Strength Points

Milk = 1 HP and 1 Intelligence Point

For more information pleases see the following tutorial in game: http://www.secfenia.org/tutor1.php?id=12

Thank you!
Reterik

Re: [RP] Fenia City's Mentor Office

Post by Reterik »

Fields, Workshops, and Way Resident Report

Fields:
Corn: 25 (20 Active 4 Retreat 1 Dead) [ View ]
Wheat: 13 (10 Active 2 Retreat 1 Dead) [ View ]
Veggie: 21 (13 Active 5 Retreat 3 Dead) [ View ]
Chicken: 6 (2 Active 2 Retreat 2 Dead) [ View ]
Cow: 1 (0 Active 0 Retreat 1 Dead) [ View ]
Sheep: 3 (2 Active 1 Retreat 0 Dead) [ View ]

Workshops:
Miller: 6 (5 Active 1 Retreat 0 Dead) [ View ]
Baker: 3 (3 Active 0 Retreat 0 Dead) [ View ]
Blacksmith: 4 (3 Active 1 Retreat 0 Dead) [ View ]
Carpenter: 4 (4 Active 0 Retreat 0 Dead) [ View ]
Butcher: 9 (6 Active 2 Retreat 1 Dead) [ View ]
Weaver: 5 (3 Active 1 Retreat 1 Dead) [ View ]
Mason: 2 (2 Active 0 Retreat 0 Dead) [ View ]

Ways:
State: 4 (3 Active 1 Retreat 0 Dead) [ View ]
Army: 4 (4 Active 0 Retreat 0 Dead) [ View ]
Priest: 3 (3 Active 0 Retreat 0 Dead) [ View ]
Sorcerer: 1 (0 Active 1 Retreat 0 Dead) [ View ]
Players Needing Little to Level:

0 to 1:

All Current Level 0's Are labeled as DEAD. None are yet ready to level.

1 to 2:

Kidak (Retreat) - In need of funding
Belania (Retreat) - Has everything needed to Level
Selin - In need of Shirt and Leggings
Clairette (Retreat) - Has everything needed to Level
Sonia (DEAD) - Has everything needed to Level
Benn - In need of Shirt
Bradtl85 - In need of funding
Dwayberry- Needs 1 WP and funding
Howl (DEAD) - Needs 3 WP and funding
KageWolfe - Needs 6 WP and funding
Amy - Needs 7 WP and Funding + Tutorial: Level 2

2 to 3:

Bachi - Needs funding
Scorebane (Retreat) - Needs funding
Ulysses - Needs funding
Chipie - Needs 14 SP and funding
Azuloth - Needs Funding
Ermalyse - Needs funding
Fengler - Needs Shirt, shoes, and 4 SP
Zechin - Needs Funding
Felicita - Needs funding
Waerth - Needs 5 SP and funding
Reterik - Needs 3 SP and funding
Seffira - Needs belt and funding
Correus - Needs 2 WP, 6 SP, and funding

Have a good day everyone! And Please help those needing SP to level and make sure to work for those needing WP. Thanks!
TheGardener

Re: [RP] Fenia City's Mentor Office

Post by TheGardener »

amanda takes out some parchment and starts to write down a list of a few things.

"thank you kind sir, i'll work on getting a cow field going once i get into town. i do have some milk in my inventory that i'll put up once i get there, but i'll get into production for the town as soon as i can. i'll send a note to the mayor to see what i can do as a weaver. i appreciate your detailed response and see you love what you do."
Reterik

Re: [RP] Fenia City's Mentor Office

Post by Reterik »

Helping those who ask for it is a great thing. Whether it be free advice or other form of payment. Other form of payment being preferred to being small discounts on things I or the town needs, preferably town.
Reterik

Re: [RP] Fenia City's Mentor Office

Post by Reterik »

Fields, Workshops, and Way Resident Report

Fields:
Corn: 25 (19 Active 4 Retreat 2 Dead) [ View ]
Wheat: 14 (11 Active 2 Retreat 1 Dead) [ View ]
Veggie: 21 (15 Active 4 Retreat 2 Dead) [ View ]
Chicken: 6 (2 Active 2 Retreat 2 Dead) [ View ]
Cow: 1 (1 Active 0 Retreat 0 Dead) [ View ]
Sheep: 3 (2 Active 1 Retreat 0 Dead) [ View ]

Workshops:
Miller: 7 (6 Active 1 Retreat 0 Dead) [ View ]
Baker: 4 (4 Active 0 Retreat 0 Dead) [ View ]
Blacksmith: 4 (3 Active 1 Retreat 0 Dead) [ View ]
Carpenter: 4 (4 Active 0 Retreat 0 Dead) [ View ]
Butcher: 8 (5 Active 2 Retreat 1 Dead) [ View ]
Weaver: 5 (3 Active 1 Retreat 1 Dead) [ View ]
Mason: 2 (2 Active 0 Retreat 0 Dead) [ View ]

Ways:
State: 3 (2 Active 1 Retreat 0 Dead) [ View ]
Army: 4 (4 Active 0 Retreat 0 Dead) [ View ]
Priest: 3 (3 Active 0 Retreat 0 Dead) [ View ]
Sorcerer: 1 (0 Active 1 Retreat 0 Dead) [ View ]
Reterik

Re: [RP] Fenia City's Mentor Office

Post by Reterik »

Fields, Workshops, and Way Resident Report

Fields:
Corn: 21 (17 Active 4 Retreat 0 Dead) [ View ]
Wheat: 10 (6 Active 3 Retreat 1 Dead) [ View ]
Veggie: 17 (12 Active 4 Retreat 1 Dead) [ View ]
Chicken: 5 (3 Active 1 Retreat 1 Dead) [ View ]
Cow: 2 (1 Active 0 Retreat 1 Dead) [ View ]
Sheep: 2 (1 Active 1 Retreat 0 Dead) [ View ]

Workshops:
Miller: 4 (3 Active 1 Retreat 0 Dead) [ View ]
Baker: 2 (2 Active 0 Retreat 0 Dead) [ View ]
Blacksmith: 2 (1 Active 1 Retreat 0 Dead) [ View ]
Carpenter: 4 (4 Active 0 Retreat 0 Dead) [ View ]
Butcher: 6 (5 Active 1 Retreat 0 Dead) [ View ]
Weaver: 6 (4 Active 1 Retreat 1 Dead) [ View ]
Mason: 2 (2 Active 0 Retreat 0 Dead) [ View ]

Ways:
State: 3 (2 Active 1 Retreat 0 Dead) [ View ]
Army: 2 (2 Active 0 Retreat 0 Dead) [ View ]
Priest: 1 (1 Active 0 Retreat 0 Dead) [ View ]
Sorcerer: 1 (0 Active 1 Retreat 0 Dead) [ View ]
Reterik

Re: [RP] Fenia City's Mentor Office

Post by Reterik »

Fields, Workshops, and Way Resident Report

Fields:
Corn: 21 (17 Active 4 Retreat 0 Dead) [ View ]
Wheat: 10 (8 Active 2 Retreat 0 Dead) [ View ]
Veggie: 18 (13 Active 4 Retreat 1 Dead) [ View ]
Chicken: 5 (3 Active 1 Retreat 1 Dead) [ View ]
Cow: 1 (1 Active 0 Retreat 0 Dead) [ View ]
Sheep: 2 (1 Active 1 Retreat 0 Dead) [ View ]

Workshops:
Miller: 5 (4 Active 1 Retreat 0 Dead) [ View ]
Baker: 2 (2 Active 0 Retreat 0 Dead) [ View ]
Blacksmith: 2 (1 Active 1 Retreat 0 Dead) [ View ]
Carpenter: 4 (4 Active 0 Retreat 0 Dead) [ View ]
Butcher: 6 (5 Active 1 Retreat 0 Dead) [ View ]
Weaver: 6 (4 Active 1 Retreat 1 Dead) [ View ]
Mason: 2 (2 Active 0 Retreat 0 Dead) [ View ]

Ways:
State: 3 (2 Active 1 Retreat 0 Dead) [ View ]
Army: 2 (2 Active 0 Retreat 0 Dead) [ View ]
Priest: 1 (1 Active 0 Retreat 0 Dead) [ View ]
Sorcerer: 1 (0 Active 1 Retreat 0 Dead) [ View ]
Who's ready to level?

Same as last week, subtract the following who leveled this week.

Clairette (Moved to Widu)
Dwayberry
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