Peasant sway

The mayor of the town can check the loyalty of the peasants on the Mayor's Office home screen, under "Town Loyalty". Starting with 3.1.019, a low Town Loyalty can result in the town switching to another Viceroyalty.

= Introduction =

Peasant sway was introduced to the code with the release of 3.1.006. This option uses Faith Points to have a chance to sway the peasants to do certain actions. It can only be done once a day. Multiple preaching can lead to worse results in the future. All options cost 5 Faith Points.

= Options =

Raise Loyalty
This option can be used to raise loyalty of the peasants of the town for the Viceroyalty that controls the town. The maximum increase is 7%

Lower Loyalty
This option can be used to lower loyalty of the peasants of the town for the Viceroyalty that controls the town. The maximum decrease is 7%

Attack the Town
This option can cause either the Town Hall health or the Town walls to be damaged up to 7%. This option also has the possibility for a peasant to tell others that they were following the words of the creature that preached. Evade Detection is also factored in whether one can evade notice.