Reset

= Main Reset =

Reset is a term used when the global server changes the world to the next day. This happens at 5 AM ET. Upon reset, a character's primary and secondary actions become empty and the results of any actions or events are posted in the Event Log.

There may also be special gifts given with a high mood, new opportunities in Special Events, and affects of drunkenness.

= Midday Reset =

Midday reset is a partial reset in that only a handful of things are reset at this time. It happens at 5 PM ET. Upon midday reset, the following happens:

1) Steward Automatic transfers from Deposit Box to Storage (If enabled)

2) Opportunities to play 21 in the Traveler's Caravan is reset to 10

3) Opportunities to Find the Bean in the Traveler's Caravan is reset to 5

4) In Town Forage attempts is reset to 2

5) An additional Scout NPC attempt is given

6) An additional opportunity is given during the Love Day, Phoenix Day, and Winter Fest specials

7) Temples controlled by Peasants perform the healing requests

= Reset Issues =

Reset Glitches
Very rarely, a glitch will happen upon reset where things aren't quite right. For example, a character's mood becoming blank instead named. If you find a glitch, then it should be considered a bug and reported to the bug tracker.

Failure to Reset
Rarely, the server will fail to reset and the next day will seem exactly the same. There will be no results posted in the event log and actions will still be underway. Zachrin has a system to detect this and try again a few hours later. So generally in this case, players do not need to report the failure, and can simply log in again a few hours later.