Fields Introduction
Fields are one of the first fund-making activities you gain as a player. There are many types of field to choose from, so it is important to choose carefully what you want to seek. Some are more labor intensive than others, giving you a better chance to earn more Worker Points (WP). Others have a higher rate of return on your investments. Crop fields do not require as much upkeep as Animal Fields, as if you don't keep an eye on animals' health, they may die and cost you part of your investment. It is advisable to speak with your town's Mentor for advice on what fields are needed for your town!
Crop Fields
Corn Field
|
Cycle Days
|
8
|
Work Days |
2 (2,8)
|
Product |
Bags of Corn
|
Byproduct |
Sweet Corn
|
Seed |
Yes
|
Klah Field
|
Cycle Days
|
7
|
Work Days |
3 (1,2,7)
|
Product |
Klah Stems
|
Byproduct |
Black Beans, Klah Leaves
|
Seed |
Yes
|
Vegetable Field
|
Cycle Days
|
5
|
Work Days |
1
|
Product |
Broccoli (Bravia, Kiene) Potato (Fenia)
|
Byproduct |
None
|
Seed |
No
|
Wheat Field
|
Cycle Days
|
10
|
Work Days
|
3 (1,2,10)
|
Product
|
Bags of Wheat
|
Byproduct
|
Chaffs
|
Seed |
Yes
|
Animal Fields
Chicken Field
|
Fodder
|
Corn
|
Production Product
|
Eggs
|
Slaughter Product
|
Plucked Chickens
|
Byproduct
|
Feathers
|
Cow Field
|
Fodder
|
Wheat
|
Production Product
|
Bottles of Milk
|
Slaughter Product
|
Cow Carcasses, Hides
|
Byproduct
|
Bovine Bones
|
Sheep Field
|
Fodder
|
None
|
Production Product
|
Wool
|
Slaughter Product
|
Hides
|
Byproduct
|
Lanolin
|